﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using FairyGUI;

public class LoginMain : MonoBehaviour
{
    // Start is called before the first frame update
    void Start()
    {
        BindAll();
        
        //UI_Message window = UIManager.Instance.ShowWindow<UI_Message>(true);

        UIManager.Instance.ShowWindow<UI_LoginBk>();
        UIManager.Instance.ShowWindow<UI_Login>();
    }

    void BindAll()
    {
        UIObjectFactory.SetPackageItemExtension(UI_TipWindow.URL, typeof(UI_TipWindow));
    }
}
